Bioinformatics-based adaptive system towards real-time dynamic e-learning content personalization

Othmar Othmar Mwambe, Phan Xuan Tan, Eiji Kamioka

Research output: Contribution to journalArticlepeer-review

4 Citations (Scopus)


Adaptive Educational Hypermedia Systems (AEHS) play a crucial role in supporting adaptive learning and immensely outperform learner-control based systems. AEHS’ page indexing and hyperspace rely mostly on navigation supports which provide the learners with a user-friendly interactive learning environment. Such AEHS features provide the systems with a unique ability to adapt learners’ preferences. However, obtaining timely and accurate information for their adaptive decision-making process is still a challenge due to the dynamic understanding of individual learner. This causes a spontaneous changing of learners’ learning styles that makes hard for system developers to integrate learning objects with learning styles on real-time basis. Thus, in previous research studies, multiple levels navigation supports have been applied to solve this problem. However, this approach destroys their learning motivation because of imposing time and work overload on learners. To address such a challenge, this study proposes a bioinformatics-based adaptive navigation support that was initiated by the alternation of learners’ motivation states on a real-time basis. EyeTracking sensor and adaptive time-locked Learning Objects (LOs) were used. Hence, learners’ pupil size dilation and reading and reaction time were used for the adaption process and evaluation. The results show that the proposed approach improved the AEHS adaptive process and increased learners’ performance up to 78%.

Original languageEnglish
Article number42
JournalEducation Sciences
Issue number2
Publication statusPublished - 2020


  • Adaptive educational hypermedia systems
  • Adaptive hypermedia systems
  • Adaptive real-time systems
  • Bioinformatics-based adaptive hypermedia systems
  • Multimedia content personalization

ASJC Scopus subject areas

  • Computer Science (miscellaneous)
  • Education
  • Developmental and Educational Psychology
  • Physical Therapy, Sports Therapy and Rehabilitation
  • Computer Science Applications
  • Public Administration


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