TY - GEN
T1 - Comparison of Positive Feelings for CG Robots Between 2D Display and 3D HMD Using Heart Rate
AU - Ohkura, Michiko
AU - Jadram, Narumon
AU - Laohakangvalvit, Tipporn
N1 - Funding Information:
Students from the Shibaura Institute of Technology are thanked for their participation in the experiments. This work was partially supported by a JSPS Grant-in-Aid for Scientific Research (20K12032).
Funding Information:
Acknowledgements. Students from the Shibaura Institute of Technology are thanked for their participation in the experiments. This work was partially supported by a JSPS Grant-in-Aid for Scientific Research (20K12032).
Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2022
Y1 - 2022
N2 - We have been conducting research focusing on positive feelings for a long time. The objective of this study is to compare the positive feelings caused by motions of CG robots between a 2D monitor used for 2D display and a head-mounted display (HMD) for 3D display. The target positive feelings are excitement and relaxation. Our evaluation employs not only a questionnaire but also the user’s heart rate. The questionnaire results show the differences in preferences of robots between males and females. They also clarify the agreement between robot preference and the feeling of excitement when watching the motion of a robot, regardless of the display device used. The degree of excitement becomes stronger when the participant prefers the HMD over the 2D monitor.
AB - We have been conducting research focusing on positive feelings for a long time. The objective of this study is to compare the positive feelings caused by motions of CG robots between a 2D monitor used for 2D display and a head-mounted display (HMD) for 3D display. The target positive feelings are excitement and relaxation. Our evaluation employs not only a questionnaire but also the user’s heart rate. The questionnaire results show the differences in preferences of robots between males and females. They also clarify the agreement between robot preference and the feeling of excitement when watching the motion of a robot, regardless of the display device used. The degree of excitement becomes stronger when the participant prefers the HMD over the 2D monitor.
KW - Excitement
KW - Head-mounted display
KW - Heart rate
KW - Positive feeling
KW - Relaxation
UR - http://www.scopus.com/inward/record.url?scp=85133162003&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85133162003&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-05409-9_39
DO - 10.1007/978-3-031-05409-9_39
M3 - Conference contribution
AN - SCOPUS:85133162003
SN - 9783031054082
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 537
EP - 547
BT - Human-Computer Interaction. Technological Innovation - Thematic Area, HCI 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Proceedings
A2 - Kurosu, Masaaki
PB - Springer Science and Business Media Deutschland GmbH
T2 - Human Computer Interaction thematic area of the 24th International Conference on Human-Computer Interaction, HCII 2022
Y2 - 26 June 2022 through 1 July 2022
ER -