TY - GEN
T1 - Cross-Cultural Affective Evaluation of Kawaii Robots in Virtual Spaces
AU - Laohakangvalvit, Tipporn
AU - Sripian, Peeraya
AU - Sugaya, Midori
AU - Ohkura, Michiko
AU - Berque, Dave
AU - Chiba, Hiroko
N1 - Publisher Copyright:
© 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2023
Y1 - 2023
N2 - In modern society, robots have been increasingly involved in human lives in various scenarios. As a future society with human-robot interaction is approaching, it is important to consider how to develop robots that give positive impressions for a variety of users. Based on an Affective Engineering approach, affective values can strengthen the impact of the first impressions of products. Kawaiiness is one affective value that can be a key factor in developing robots with positive impressions. In this research, we carried out a collaborative project to design and develop kawaii robot prototypes in virtual spaces by American and Japanese university students. We then performed an experiment on affective evaluation of those robots using 10 adjectives: kawaii/cute, approachable, scary, trustworthy, cool, beautiful, polite, comfortable, and soft. We previously presented our statistical analysis results for the adjective “kawaii/cute.” However, the results of other adjectives, which potentially have effects on the robot impression, have not been presented yet. Therefore, in this paper, we present our further analysis of several adjectives to clarify their relationship with kawaii/cute and robot features across genders and cultures. In addition, we statistically analyzed the effects of robot pairs, adjectives, genders, and cultures. The results suggest that robots with features such as more animal-like, rounder, and shorter tend to increase positive impressions such as kawaii, approachability, beauty, comfortable, and softness. Also, we found no difference across gender and culture for the impressions on kawaii robots, which shows the possibility of expanding the concept of kawaii robots worldwide.
AB - In modern society, robots have been increasingly involved in human lives in various scenarios. As a future society with human-robot interaction is approaching, it is important to consider how to develop robots that give positive impressions for a variety of users. Based on an Affective Engineering approach, affective values can strengthen the impact of the first impressions of products. Kawaiiness is one affective value that can be a key factor in developing robots with positive impressions. In this research, we carried out a collaborative project to design and develop kawaii robot prototypes in virtual spaces by American and Japanese university students. We then performed an experiment on affective evaluation of those robots using 10 adjectives: kawaii/cute, approachable, scary, trustworthy, cool, beautiful, polite, comfortable, and soft. We previously presented our statistical analysis results for the adjective “kawaii/cute.” However, the results of other adjectives, which potentially have effects on the robot impression, have not been presented yet. Therefore, in this paper, we present our further analysis of several adjectives to clarify their relationship with kawaii/cute and robot features across genders and cultures. In addition, we statistically analyzed the effects of robot pairs, adjectives, genders, and cultures. The results suggest that robots with features such as more animal-like, rounder, and shorter tend to increase positive impressions such as kawaii, approachability, beauty, comfortable, and softness. Also, we found no difference across gender and culture for the impressions on kawaii robots, which shows the possibility of expanding the concept of kawaii robots worldwide.
KW - Cross-culture
KW - Kawaii
KW - Robot
KW - Virtual Space
UR - http://www.scopus.com/inward/record.url?scp=85169003183&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85169003183&partnerID=8YFLogxK
U2 - 10.1007/978-3-031-34732-0_40
DO - 10.1007/978-3-031-34732-0_40
M3 - Conference contribution
AN - SCOPUS:85169003183
SN - 9783031347313
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 524
EP - 535
BT - Culture and Computing - 11th International Conference, C and C 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Proceedings
A2 - Rauterberg, Matthias
PB - Springer Science and Business Media Deutschland GmbH
T2 - 11th International Conference on Culture and Computing, C and C 2023, held as part of the 25th International Conference on Human-Computer Interaction, HCII 2023
Y2 - 23 July 2023 through 28 July 2023
ER -