@inproceedings{c067d8ecdc724028b98d6d85587bdbe4,
title = "Experimental evaluation of immersive feeling in VR system with HMD",
abstract = "Virtual Reality (VR) had a banner year in 2016. VR has attracted a lot of media attention because many companies have launched Head Mounted Displays (HMDs) and other related products. As a result, the term “immersive feeling” has become more widely known. In this study, we evaluated immersive feeling using HMD. For that purpose, we created two types of content: one expected to generate high immersive feeling and another expected to generate low immersive feeling.",
keywords = "HMD, Immersive feeling, VR",
author = "Yoshiki Koinuma and Kazuki Miyamoto and Michiko Ohkura",
note = "Publisher Copyright: {\textcopyright} Springer International Publishing AG 2017.; 19th International Conference on Human–Computer Interaction, HCI International 2017 ; Conference date: 09-07-2017 Through 14-07-2017",
year = "2017",
doi = "10.1007/978-3-319-58077-7_52",
language = "English",
isbn = "9783319580760",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "678--686",
editor = "Masaaki Kurosu",
booktitle = "Human–Computer Interaction",
}