Holographic 3D movie broadcasting using network streaming techniques

Kunihiko Takano, Koki Sato, Ryoji Wakabayashi, Kenji Muto, Kazuo Shimada

Research output: Contribution to journalArticlepeer-review


Recently, because the high-speed network system known as broadband internet has become wide-spread, it is now possible to transmit various forms of multimedia data using this system. We found several research reports for the transmitting visual images in the network streaming process. However, there seemed to be few reports on transmission of holographic 3D movies. We present a transmitting process of holographic 3D movies adopting network-streaming techniques and a hologram in which 3D objects were recorded as fringe patterns. When we applied this method, we could achieve excellent transmission of holographic 3D movies. Moreover, we could reconstruct good holographic images using transmitted streaming data. From this result, it seemed possible to develop new transmitting processes of 3D moving data using well-known conventional techniques.

Original languageEnglish
Pages (from-to)1271-1279
Number of pages9
JournalKyokai Joho Imeji Zasshi/Journal of the Institute of Image Information and Television Engineers
Issue number9
Publication statusPublished - 2004 Sept
Externally publishedYes

ASJC Scopus subject areas

  • Media Technology
  • Computer Science Applications
  • Electrical and Electronic Engineering


Dive into the research topics of 'Holographic 3D movie broadcasting using network streaming techniques'. Together they form a unique fingerprint.

Cite this