TY - JOUR
T1 - Loot box gambling and economic preferences
T2 - a survey analysis of Japanese adolescents and young adults
AU - Kamamura, Tetsuya
AU - Koyama, Yuhsuke
AU - Mori, Tomoharu
AU - Motonishi, Taizo
AU - Ogawa, Kazuhito
N1 - Publisher Copyright:
© 2022 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2023
Y1 - 2023
N2 - With the increasing use of social-network games, game addiction has become a serious challenge to the world. This study investigates the effects of risk preference, loss aversion, and time preference on the behaviour of Japanese adolescents and young adults purchasing ‘Gacha’, or loot box gambling, in social-network games. We surveyed 1,210 respondents, aged 12 to 23 years; approximately 34% of the respondents had purchased ‘Gacha’. We found that loss-averse and risk-averse female respondents had less experience paying for ‘Gacha’, with their highest billing amount charged per month being lower than that of other female respondents. Furthermore, future-oriented female respondents had less payment experience than present-oriented ones, with the highest billing amount charged per month for the former respondents being also lower. The highest billing amount charged per month of loss-averse male respondents was significantly lower than that of other male respondents.
AB - With the increasing use of social-network games, game addiction has become a serious challenge to the world. This study investigates the effects of risk preference, loss aversion, and time preference on the behaviour of Japanese adolescents and young adults purchasing ‘Gacha’, or loot box gambling, in social-network games. We surveyed 1,210 respondents, aged 12 to 23 years; approximately 34% of the respondents had purchased ‘Gacha’. We found that loss-averse and risk-averse female respondents had less experience paying for ‘Gacha’, with their highest billing amount charged per month being lower than that of other female respondents. Furthermore, future-oriented female respondents had less payment experience than present-oriented ones, with the highest billing amount charged per month for the former respondents being also lower. The highest billing amount charged per month of loss-averse male respondents was significantly lower than that of other male respondents.
KW - Gacha(loot box gambling)
KW - adolescents and young adults
KW - risk preference
KW - social-network games
KW - time preference
UR - http://www.scopus.com/inward/record.url?scp=85141366702&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85141366702&partnerID=8YFLogxK
U2 - 10.1080/00036846.2022.2138817
DO - 10.1080/00036846.2022.2138817
M3 - Article
AN - SCOPUS:85141366702
SN - 0003-6846
VL - 55
SP - 5213
EP - 5229
JO - Applied Economics
JF - Applied Economics
IS - 44
ER -