Abstract
In this paper, We discuss negotiation strategy of agents that play the board game MONOPOLY. First, we developed MONOPOLY server for the purpose of making agents confront on network and a MONOPOLY agent which negotiates with the other agents. Its negotiation strategy is based on a game theory using an evaluation function. This function includes pattern of color groups, money and position of tokens. The agent compares the proposal candidates for trading by using this function and selects the best one. Finally, the experimental results show that this agent system can be benchmark for studying negotiation strategy.
Original language | English |
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Title of host publication | Proceedings of IEEE International Symposium on Computational Intelligence in Robotics and Automation, CIRA |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 277-281 |
Number of pages | 5 |
Volume | 2001-January |
ISBN (Print) | 0780372034 |
DOIs | |
Publication status | Published - 2001 |
Externally published | Yes |
Event | IEEE International Symposium on Computational Intelligence in Robotics and Automation, CIRA 2001 - Banff, Canada Duration: 2001 Jul 29 → 2001 Aug 1 |
Other
Other | IEEE International Symposium on Computational Intelligence in Robotics and Automation, CIRA 2001 |
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Country/Territory | Canada |
City | Banff |
Period | 01/7/29 → 01/8/1 |
ASJC Scopus subject areas
- Computational Mathematics