TY - JOUR
T1 - A Multiplayer VR Live Concert with Information Exchange Through Feedback Modulated by EEG Signals
AU - Munoz-Gonzalez, Angel
AU - Kobayashi, Shohei
AU - Horie, Ryota
N1 - Funding Information:
This work was supported by JSPS KAKENHI under Grant JP 19K12222.
Publisher Copyright:
© 2013 IEEE.
PY - 2022/4/1
Y1 - 2022/4/1
N2 - Despite the emergence of brain-computer interfaces, social applications of this technology wherein users interact with each other are infrequent. Thus, we develop a novel system consisting of a multiplayer virtual reality live concert in which the brain activity of the audience is used to elicit visual effects, based on the $\beta$/$\alpha$ ratio signal obtained from the single-channel electroencephalogram (EEG) recorder. In this way, the system interconnects users through neurofeedback that can potentially be used to cause a 'sense of unity' between users. In this work, we introduce the configuration, implementation and specifications of the system, proposing a local configuration and a client configuration. Function testing of the system performance for generating visual effects and quality control of the signal is conducted. A preliminary study to test the system is also shown, and the $\beta$/$\alpha$ ratio signal and questionnaire are briefly analyzed. We propose the usability of the system for future research on the influence of music and emotions on group interactions.
AB - Despite the emergence of brain-computer interfaces, social applications of this technology wherein users interact with each other are infrequent. Thus, we develop a novel system consisting of a multiplayer virtual reality live concert in which the brain activity of the audience is used to elicit visual effects, based on the $\beta$/$\alpha$ ratio signal obtained from the single-channel electroencephalogram (EEG) recorder. In this way, the system interconnects users through neurofeedback that can potentially be used to cause a 'sense of unity' between users. In this work, we introduce the configuration, implementation and specifications of the system, proposing a local configuration and a client configuration. Function testing of the system performance for generating visual effects and quality control of the signal is conducted. A preliminary study to test the system is also shown, and the $\beta$/$\alpha$ ratio signal and questionnaire are briefly analyzed. We propose the usability of the system for future research on the influence of music and emotions on group interactions.
KW - Beta/alpha ratio
KW - brain-computer interface
KW - electroencephalography
KW - live concert
KW - sense of unity
KW - virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85123366908&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85123366908&partnerID=8YFLogxK
U2 - 10.1109/THMS.2021.3134555
DO - 10.1109/THMS.2021.3134555
M3 - Article
AN - SCOPUS:85123366908
SN - 2168-2291
VL - 52
SP - 248
EP - 255
JO - IEEE Transactions on Human-Machine Systems
JF - IEEE Transactions on Human-Machine Systems
IS - 2
ER -