TY - GEN
T1 - A system for practicing ball/strike judgment in VR environment
AU - Yanase, Kentaro
AU - Muto, Shunji
AU - Masuko, Kyohei
AU - Nagami, Tomoyuki
AU - Ijiri, Takashi
N1 - Publisher Copyright:
© 2021 Copyright held by the owner/author(s).
PY - 2021/12/8
Y1 - 2021/12/8
N2 - The purpose of this study is to develop an easy-to-use ball/strike judgment practice system for inexperienced baseball umpires. The main idea is to provide a practice environment in a Virtual Reality (VR) space. With our system, users observe a pitched ball, perform ball/strike judgment, and review their judgment in a VR space. Since the whole process is completed in VR, users can practice the judgments without preparing a pitcher and catcher. A user investigation in which participants practiced with our system and judged balls thrown by a pitching machine was conducted. The participants responded positively when asked about the usefulness of our system.
AB - The purpose of this study is to develop an easy-to-use ball/strike judgment practice system for inexperienced baseball umpires. The main idea is to provide a practice environment in a Virtual Reality (VR) space. With our system, users observe a pitched ball, perform ball/strike judgment, and review their judgment in a VR space. Since the whole process is completed in VR, users can practice the judgments without preparing a pitcher and catcher. A user investigation in which participants practiced with our system and judged balls thrown by a pitching machine was conducted. The participants responded positively when asked about the usefulness of our system.
UR - http://www.scopus.com/inward/record.url?scp=85121468618&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85121468618&partnerID=8YFLogxK
U2 - 10.1145/3489849.3489931
DO - 10.1145/3489849.3489931
M3 - Conference contribution
AN - SCOPUS:85121468618
T3 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST
BT - Proceedings - VRST 2021
A2 - Spencer, Stephen N.
PB - Association for Computing Machinery
T2 - 27th ACM Symposium on Virtual Reality Software and Technology, VRST 2021
Y2 - 8 December 2021 through 10 December 2021
ER -