A system for practicing ball/strike judgment in VR environment

Kentaro Yanase, Shunji Muto, Kyohei Masuko, Tomoyuki Nagami, Takashi Ijiri

研究成果: Conference contribution

1 被引用数 (Scopus)

抄録

The purpose of this study is to develop an easy-to-use ball/strike judgment practice system for inexperienced baseball umpires. The main idea is to provide a practice environment in a Virtual Reality (VR) space. With our system, users observe a pitched ball, perform ball/strike judgment, and review their judgment in a VR space. Since the whole process is completed in VR, users can practice the judgments without preparing a pitcher and catcher. A user investigation in which participants practiced with our system and judged balls thrown by a pitching machine was conducted. The participants responded positively when asked about the usefulness of our system.

本文言語English
ホスト出版物のタイトルProceedings - VRST 2021
ホスト出版物のサブタイトル27th ACM Symposium on Virtual Reality Software and Technology
編集者Stephen N. Spencer
出版社Association for Computing Machinery
ISBN(電子版)9781450390927
DOI
出版ステータスPublished - 2021 12月 8
イベント27th ACM Symposium on Virtual Reality Software and Technology, VRST 2021 - Virtual, Online, Japan
継続期間: 2021 12月 82021 12月 10

出版物シリーズ

名前Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Conference

Conference27th ACM Symposium on Virtual Reality Software and Technology, VRST 2021
国/地域Japan
CityVirtual, Online
Period21/12/821/12/10

ASJC Scopus subject areas

  • ソフトウェア

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