TY - GEN
T1 - Development and Evaluation of Gamified Multimodal System to Improve Experience Value of Floor Wiping
AU - Makabe, Ryota
AU - Ito, Kodai
AU - Maruyama, Tsubasa
AU - Miyata, Natsuki
AU - Tada, Mitsunori
AU - Ohkura, Michiko
PY - 2019
Y1 - 2019
N2 - It is difficult to keep motivation for daily house cleaning as people must repeat the same task monotonically. Floor wiping is a task to wipe the entire floor, but it is usually difficult to complete the task due to such obstacles as furniture. Therefore, the purpose of this study is to provide a system that supports a complete and enjoyable floor wiping by multimodal feedbacks including tactile and auditory feedbacks. We developed a system composed of floor wiper, optical motion capture system for reconstruction of the location of the wiper, tactile feedback device, Bluetooth surround sound headphone, and PC. In addition, we implemented “rhythm game” to increase enjoyment, and 3D surround sound and vibration to present unwiped area. As a result of the evaluation experiment of our developed system, cleaning became fun with our system. However, the improvement of feedbacks as well as the accuracy of the wiper’s location restoration remain as future work.
AB - It is difficult to keep motivation for daily house cleaning as people must repeat the same task monotonically. Floor wiping is a task to wipe the entire floor, but it is usually difficult to complete the task due to such obstacles as furniture. Therefore, the purpose of this study is to provide a system that supports a complete and enjoyable floor wiping by multimodal feedbacks including tactile and auditory feedbacks. We developed a system composed of floor wiper, optical motion capture system for reconstruction of the location of the wiper, tactile feedback device, Bluetooth surround sound headphone, and PC. In addition, we implemented “rhythm game” to increase enjoyment, and 3D surround sound and vibration to present unwiped area. As a result of the evaluation experiment of our developed system, cleaning became fun with our system. However, the improvement of feedbacks as well as the accuracy of the wiper’s location restoration remain as future work.
KW - Floor wiping
KW - Gamification
KW - Multimodal feedback
UR - http://www.scopus.com/inward/record.url?scp=85069711309&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85069711309&partnerID=8YFLogxK
U2 - 10.1007/978-3-030-23522-2_48
DO - 10.1007/978-3-030-23522-2_48
M3 - Conference contribution
AN - SCOPUS:85069711309
SN - 9783030235215
T3 - Communications in Computer and Information Science
SP - 371
EP - 377
BT - HCI International 2019 - Posters - 21st International Conference, HCII 2019, Proceedings
A2 - Stephanidis, Constantine
PB - Springer Verlag
T2 - 21st International Conference on Human-Computer Interaction, HCI International 2019
Y2 - 26 July 2019 through 31 July 2019
ER -