TY - GEN
T1 - Individual tactical play and pass with communication between players - Team descriptions of team Miya2
AU - Igarashi, Harukazu
AU - Kosue, Shougo
AU - Miyahara, Masatoshi
N1 - Publisher Copyright:
© Springer-Verlag Berlin Heidelberg 1999.
PY - 1999
Y1 - 1999
N2 - In this paper we describe our team, Miya2, which is to participate in the simulator league of RoboCup 98. Miya2 is characterized by soccer agents that make individual tactical plays and passes by using communication between players. In our experiments, 76.6% of passes made by Miya2 soccer agents were passes made with communication. More specifically, 53.6% of passes are quick passes made with communication in which the passers only used auditory information without looking around for receivers.
AB - In this paper we describe our team, Miya2, which is to participate in the simulator league of RoboCup 98. Miya2 is characterized by soccer agents that make individual tactical plays and passes by using communication between players. In our experiments, 76.6% of passes made by Miya2 soccer agents were passes made with communication. More specifically, 53.6% of passes are quick passes made with communication in which the passers only used auditory information without looking around for receivers.
UR - http://www.scopus.com/inward/record.url?scp=84947440097&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84947440097&partnerID=8YFLogxK
U2 - 10.1007/3-540-48422-1_31
DO - 10.1007/3-540-48422-1_31
M3 - Conference contribution
AN - SCOPUS:84947440097
SN - 3540663207
SN - 9783540663201
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 364
EP - 370
BT - RoboCup 1998
A2 - Asada, Minoru
A2 - Kitano, Hiroaki
A2 - Kitano, Hiroaki
PB - Springer Verlag
T2 - 2nd Robot World Cup Soccer games and Conference, RoboCup 1998
Y2 - 2 July 1998 through 9 July 1998
ER -