@inbook{ecb7844fcdf24ec991489d4c3c163082,
title = "Measurement and Evaluations of Kawaii Products by Biological Signals",
abstract = "To evaluate the affective value of industrial products, such subjective evaluation methods as questionnaires are commonly used, even though they have some demerits such as linguistic ambiguity and interfusion of experimenter and/or participant intention to the results. We began our research to objectively evaluate interactive systems by quantifying sensations using biological signals to supplement the above questionnaire demerits. We utilize biological signals to estimate participant feelings of relaxation, comfort, and excitement, which are considered positive sensations. First, we focus on a positive and dynamic feeling called “wakuwaku.” We construct various systems to evaluate affective values to derive wakuwaku feeling using biological signals and clarify the relation between the wakuwaku feeling and biological signals. Then we applied the obtained methods for wakuwaku feeling to evaluate kawaii feeling derived from various stimuli. Finally, we found that kawaii stimuli can be classified into exciting kawaii and relaxing kawaii.",
keywords = "Augmented reality, Biological signal, Excitement, Exciting kawaii, Industrial product, Interactive system, Kawaii, Photograph, Relaxing kawaii, Size, Virtual reality, Wakuwaku feeling",
author = "Michiko Ohkura and Tetsuro Aoto and Kodai Ito and Ryota Horie",
note = "Funding Information: Acknowledgements This research was partly supported by the Grant-in-Aid for Scientific Research (C) (No.17500150), (C) (No. 21500204), (B) (No. 2628104), and (C) (No. 17K00388), Japan Society for the Promotion of Science, and by the SIT Research Promotion Funds. We thank the students of Shibaura Institute of Technology who contributed to this research and served as volunteers. In addition, we thank the staff of Tokyo Broadcasting System Television, Inc. (TBS) for their help in the experiment described in Sect. 5.7. Funding Information: This research was partly supported by the Grant-in-Aid for Scientific Research (C) (No.17500150), (C) (No. 21500204), (B) (No. 2628104), and (C) (No. 17K00388), Japan Society for the Promotion of Science, and by the SIT Research Promotion Funds. We thank the students of Shibaura Institute of Technology who contributed to this research and served as volunteers. In addition, we thank the staff of Tokyo Broadcasting System Television, Inc. (TBS) for their help in the experiment described in Sect. 5.7.",
year = "2019",
doi = "10.1007/978-981-13-7964-2_5",
language = "English",
series = "Springer Series on Cultural Computing",
publisher = "Springer",
pages = "93--123",
booktitle = "Springer Series on Cultural Computing",
}