Measurement of the Effect of Digital Play Therapy Using Biological Information

Atsushi Hoshina, Ryota Horie, Irini Giannopulu, Midori Sugaya

研究成果: Conference article査読

5 被引用数 (Scopus)

抄録

We developed the new therapy device named "Digital Play Therapy Device", which combines house-shaped device with sensors attached and CG. The device was targeted for children with learning disabilities. We obtained the result from routine developed children, and obtained the result of increasing the number of speaking and decreasing the number of miscommunication, comparing to normal dollhouse. However, it's difficult to compare these results objectively. This paper analyzes the effect of "Digital Play Therapy Device (DPTD)" with more detailed method by using biological information. We compared the effect between DPTD and just operating house-shaped device, DPTD and just operating CG. Analysis of the experiment indicates that participants who experienced DPTD exerts higher concentration than operating house-shaped device or CG individually.

本文言語English
ページ(範囲)1570-1579
ページ数10
ジャーナルProcedia Computer Science
112
DOI
出版ステータスPublished - 2017
イベント21st International Conference on Knowledge - Based and Intelligent Information and Engineering Systems, KES 2017 - Marseille, France
継続期間: 2017 9月 62017 9月 8

ASJC Scopus subject areas

  • コンピュータ サイエンス(全般)

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