抄録
In this paper, We discuss negotiation strategy of agents that play the board game MONOPOLY. First, we developed MONOPOLY server for the purpose of making agents confront on network and a MONOPOLY agent which negotiates with the other agents. Its negotiation strategy is based on a game theory using an evaluation function. This function includes pattern of color groups, money and position of tokens. The agent compares the proposal candidates for trading by using this function and selects the best one. Finally, the experimental results show that this agent system can be benchmark for studying negotiation strategy.
本文言語 | English |
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ホスト出版物のタイトル | Proceedings of IEEE International Symposium on Computational Intelligence in Robotics and Automation, CIRA |
出版社 | Institute of Electrical and Electronics Engineers Inc. |
ページ | 277-281 |
ページ数 | 5 |
巻 | 2001-January |
ISBN(印刷版) | 0780372034 |
DOI | |
出版ステータス | Published - 2001 |
外部発表 | はい |
イベント | IEEE International Symposium on Computational Intelligence in Robotics and Automation, CIRA 2001 - Banff, Canada 継続期間: 2001 7月 29 → 2001 8月 1 |
Other
Other | IEEE International Symposium on Computational Intelligence in Robotics and Automation, CIRA 2001 |
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国/地域 | Canada |
City | Banff |
Period | 01/7/29 → 01/8/1 |
ASJC Scopus subject areas
- 計算数学