抄録
The purpose of this paper is to report the result of Reorganizing public facilities game and we consider the significance of the game. The conclusions are ;1) It is valid to make the participants understand how urgent matter the difficulty and imagine improvement of the way to use the public facilities and the concrete scenes where people interact. 2) The result can be posted on the local government's plan to reorganize public facilities by localization of the game's tools. 3) A trend forward to considering this problem independently can grow with the game between the government and the people.
寄稿の翻訳タイトル | Development of reorganizing public facilities game: Case study on Fujinomiya City, in Shizuoka prefecture |
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本文言語 | Japanese |
ページ(範囲) | 475-480 |
ページ数 | 6 |
ジャーナル | AIJ Journal of Technology and Design |
巻 | 27 |
号 | 65 |
DOI | |
出版ステータス | Published - 2021 2月 |
Keywords
- Communication promotion
- Design games
- Public participation
- Reorganizing public facilities
- Workshop
ASJC Scopus subject areas
- 建築
- 建築および建設